خرید بک لینک
Hi everybody!

I need some advice on how to setup my script correctly for the Howler.js sound API.
In this stackoverflow question you can find SoundManager2 and Howler.js code examples for audio playback.
I basically use the SoundManager2 script from that page - with a few modifications as shown in my code snippet below(this script works flawlessly with my app, unfortunately I have problems to make it work with the Howler.js API).
With this script I can simply play a sound by calling the sound id("Song1") and the function("playAudio" for example).

My question:
How can I structure the Howler.js script correctly -get quick insight into the functions for the Howler.js API here- to get the same functionality
→ play a sound by calling the sound id and the correct function?

Any help with this task would be amazing!

Code:

    <!DOCTYPE html>
    <script type="text/javascript" src="api/soundmanager2.js"></script>
    <script>
        soundManager.setup({
            url: 'api/',
            onready: function() {

    soundManager.createSound({
        id: 'Song1',
                    url: 'audio/Song1.ogg'
        });
      },
    });
    function playAudio(snd) {
        soundManager.play(snd);
    }
    function stopAudio(snd) {
        soundManager.stop(snd);
    }
    </script>

برچسب: نویسنده: آیلین رضوانی تاريخ: دوشنبه 2 بهمن 1396 ساعت: 18:47

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